Fateless Video Recap: FULL ALPHA / BETA BREAKDOWN!
We’re thrilled to share more about the upcoming Godforge Alpha Test, centered around our new game mode: The Tower. As Simon outlined in our recent update, this alpha is designed to give players a deep, challenge-driven look at Godforge’s core systems while helping us polish and refine the experience ahead of full release.
Alpha Timeline
We’re aiming to have the Tower ready for internal testing by end of May, with community testing rolling out in three waves starting Late June or Early July. Wave one could include up to 50% of the 40,000+ signups, followed by feedback-driven refinements before waves two and three.
What Is the Tower?
The Tower is a self-contained game mode where you climb floors and earn everything needed to grow your heroes—XP, gear, weapons, scrolls, awakening materials, and even new heroes. The higher you climb, the better the rewards. While masteries won’t be included yet, nearly every other progression system is in play. This is also a sneak peek at what you’ll see in launch.
Rewards & Competition
We’ll host leaderboards on hellhades.com and fateless.gg, with a final, infinite-scaling boss challenge at the top. Rewards will include exclusive cosmetics, early launch bonuses, and possibly a limited hero skin—all earned through participation, not paywalls.
This alpha isn’t just a test—it’s your chance to help shape Godforge before release. We’re building something special, and we’re excited to climb the Tower with you.
Head on over to this featured YouTube video and be sure to catch last week’s podcast where we also chatted about this with Tim (Ash) to get all the finer details and please do let us know in the comments what YOU think about our new plans for the first player access experience.